| Entry # | Time | Turn | Player | Card Number | Ops | Type | Entry |
| 41 | 12/24/2025 12:29:00 PM | May-Aug 1942 | Japanese | 13 | 2 | Operations |
#13: 2 / JN 25 Code Change: May 28, 1942 Intelligence: Intercept Conditions: May be played after an intelligence die roll, but not after the play of another intelligence reaction card. Remove from play if use as an event. OC: 4 EC: 0 Message from Japanese: |
| 40 | 12/24/2025 12:09:00 PM | May-Aug 1942 | Japanese | 47 | 3 | Event |
#47: 3 / VADM Kondo: Conquest of the Dutch East Indies Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive. OC: 5 EC: 7 Message from Japanese: |
| 39 | 12/24/2025 12:09:00 PM | May-Aug 1942 | Japanese | 47 | 3 | o hand |
#47: 3 / VADM Kondo: Conquest of the Dutch East Indies Message from Japanese: |
| 38 | 12/24/2025 12:09:00 PM | May-Aug 1942 | Japanese | 85 | 2 |
#85: 2 / Battle of Kolombangara OC: 4 EC: 0 Message from Japanese: |
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| 37 | 12/24/2025 12:08:00 PM | May-Aug 1942 | Japanese | 67 | 2 | Event |
#67: 2 / Japanese Army/Navy: Central Agreement This event ends a Japanese inter-service rivalry. Flip the Japanese Inter-Service Rivalry marker to its Strategic Agreement side. If the Japanese Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Japanese have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play). OC: 4 EC: 0 Message from Japanese: |
| 35 | 12/24/2025 12:05:00 PM | May-Aug 1942 | Japanese | 27 | 1 | Event |
#27: 1 / Submarine Attack: I-19 sinks the Wasp Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Lose one naval step* 5-7: Lose two naval steps* 8-9: No Effect. *Japanese choice; can eliminate a unit. Draw one Strategy Card. OC: 3 EC: 0 Message from Japanese: |
| 33 | 12/24/2025 12:03:00 PM | May-Aug 1942 | Japanese | 70 | 1 | card as Event |
#70: 1 / JN25 Code Change Intelligence: Intercept Draw one Strategy Card. OC: 3 EC: 0 Message from Japanese: |
| 32 | 12/24/2025 12:01:00 PM | May-Aug 1942 | Allies | 49 | 1 | Operations |
#49: 1 / Roosevelt Threatens Chungking: Chinese Army Offensive Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect. Remove from play if used as an event. OC: 1 EC: 0 Message from Allies: |
| 30 | 12/24/2025 11:59:00 AM | May-Aug 1942 | Japanese | 11 | 2 | Event |
#11: 2 / US/British Second Front Conference - Germany First: US Inter-Service Rivalry Flip the US Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivalry is already in effect. Draw one Strategy Card. OC: 4 EC: 0 Message from Japanese: |
| 29 | 12/24/2025 11:58:00 AM | May-Aug 1942 | Allies | 74 | 3 | Operations |
#74: 3 / Operation Iceberg: Okinawa Invasion Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4 Conditions: An Allied ground unit must make an amphibious move to a hex within 10 hexes of Tokyo or this card may only be used as an OC. OC: 3 EC: 5 Message from Allies: |
| 28 | 12/24/2025 11:51:00 AM | May-Aug 1942 | Japanese | 16 | 3 | Event |
#16: 3 / Operation RI: New Guinea Offensive Activation: Any HQ. Logistic Value: 4 Conditions: Only air and ground units may be activated. OC: 5 EC: 7 Message from Japanese: |
| 27 | 12/24/2025 11:50:00 AM | May-Aug 1942 | Allies | 75 | 3 | Operations |
#75: 3 / Operation Detachment: Iwo Jima Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4 Conditions: An Allied ground unit must make an amphibious move to a hex within 10 hexes of Tokyo or this card may only be used as an OC. OC: 3 EC: 5 Message from Allies: |
| 26 | 12/24/2025 11:48:00 AM | May-Aug 1942 | Japanese | 18 | 1 | Event |
#18: 1 / Bridge on River Kwai: Death Railroad If the Japanese control hexes 2108 and 2109, they become Trans Routes for the remainder of the game and any Japanese HQ that can trace a continuous Trans Routes via the Kwai RR to Rangoon has +1 added to its efficiency rating if any units are activated in Burma or Northern India. Place the Bridge Over the River Kwai marker near this location as a reminder. Remove from play if used as an event. OC: 3 EC: 0 Message from Japanese: |
| 25 | 12/24/2025 11:47:00 AM | May-Aug 1942 | Allies | 18 | 1 | Event |
#18: 1 / Edwin Booz: Defense Consultant Allied player immediately receives 1 permanent amphibious shipping point. Remove from play if used as an event. OC: 1 EC: 0 Message from Allies: |
| 24 | 12/24/2025 11:44:00 AM | May-Aug 1942 | Japanese | 39 | 2 | Operations |
#39: 2 / Subhas Chandra Bose: Pro-Japanese Indian Army 2 Ground Replacements: The Japanese gain two ground replacement steps that must be used immediately. The recipent ground unit must be within 3 hexes of Rangoon (2008) to receive the replacement. Remove from play if used as an event. OC: 4 EC: 0 Message from Japanese: |
| 22 | 12/24/2025 11:42:00 AM | May-Aug 1942 | Allies | 24 | 2 | Event |
#24: 2 / Skip Bombing Attack: Battle of the Bismark Sea The Japanese permanently lose one Amphibious Shipping Point unless it is their last ASP. Bonus: Prior to battle, if an active Japanese CA, CL or APD naval unit moved within the extended range of a U.S. non-LRB air unit it loses one step. If more than one naval unit qualifies, Japanese player's choice. Draw one Strategy Card. Remove from play if use as an event. OC: 2 EC: 0 Message from Allies: |
| 21 | 12/24/2025 11:35:00 AM | May-Aug 1942 | Japanese | 46 | 3 | Operations |
#46: 3 / Operation A-Go: Battle of the Philippine Sea Activation: Any HQ. Logistic Value: 5 if Combined Fleet HQ, otherwise: 4. Intelligence: Intercept. Tactical Wire Intercepts: Allied carrier units have their defense values increased by two for the duration of the Offensive. Remove from play if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 20 | 12/24/2025 11:30:00 AM | May-Aug 1942 | Allies | 53 | 3 | Event |
#53: 3 / Operation Forager II: Invasion of Saipan and Tinian Activate: Any HQ. Logistic Value: 6 if US Central Pac HQ, for all others: 4 OC: 3 EC: 5 Message from Allies: |
| 19 | 12/24/2025 11:23:00 AM | May-Aug 1942 | Allies | 26 | 2 | Event |
#26: 2 / US Army Breaks Japanese Army Codes Intelligence: Ambush. Bonus: For the duration of the Offensive the Allies gain +4 in any ground combat, in addition to the normal ambush modifier for air-naval combat. Remove from play if used as an event. OC: 2 EC: 0 Message from Allies: |
| 18 | 12/24/2025 11:17:00 AM | May-Aug 1942 | Japanese | 32 | 3 | Operations |
#32: 3 / Operation I-Go: Air Offensive Acitvation: Any HQ. Logistic Value: 4 Conditions: Only air units may be activated. Air Shuttle: The Japanese gain a +1 die roll modification during air-naval combat if the battle is within 6 hexes of an inactive Japanese CV or CVL naval unit. OC: 5 EC: 7 Message from Japanese: |
| 14 | 12/24/2025 10:56:00 AM | Jan-Apr 1942 | Japanese | 3 | 2 | Event |
#3: 2 / Col. Tsuji, Unit 82: Jungle Warfare Activate: Any HQ Logistic Value: 3 Intelligence: Surprise Attack Conditions: Only Japanese ground units may be activated. Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4. OC: 4 EC: 0 Message from Japanese: |
| 13 | 12/24/2025 10:50:00 AM | Jan-Apr 1942 | Allies | 46 | 2 | Operations |
#46: 2 / Operation Brewer: Admiralty Is. Invasion Activate: SW PAC HQ only. Logistic Value: 1 Intelligence: Surprise Attack. Bonus: MacArthur's Navy - applies only if US Inter-Service Rivalry is in effect. The allies may activate US Navy units OR US Army units and a maximum of one non-carrier US naval unit OC: 2 EC: 0 Message from Allies: |
| 10 | 12/24/2025 10:40:00 AM | Jan-Apr 1942 | Japanese | 15 | 3 | Operations |
#15: 3 / Mahatma Gandhi: Independence Campaign Move the India marker one box toward India Revolts, if already in India Revolts box no additional effect. to the unrest box. Bonus: The Allies lose 1 ground replacement step next game turn and any other ground replacement steps available during the next game turn can only be used for non-Commonwealth ground units. Remove from played if used as an event. OC: 5 EC: 0 Message from Japanese: |
| 9 | 12/24/2025 10:36:00 AM | Jan-Apr 1942 | Japanese | 38 | 3 | Event |
#38: 3 / Grand Escort Command: Improved Escort Organization Activation: Combined Fleet HQ only Logistic Value: 2 Bonus: The Japanese player places the Escort marker on the game turn track on its +2 side or flips the escort marker to its +4 side if the marker is already in play on its +2 side. See Submarine Warfare for effects of this die roll modifier. Remove from play if used as an event. OC: 5 EC: 7 Message from Japanese: |
| 8 | 12/24/2025 10:24:00 AM | Jan-Apr 1942 | Japanese | 59 | 3 | Event |
#59: 3 / Central Force: Conquest of Borneo Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment. OC: 5 EC: 7 Message from Japanese: |
| 7 | 12/24/2025 10:23:00 AM | Jan-Apr 1942 | Allies | 34 | 2 | Operations |
#34: 2 / Operation Culverin: Invasion of Sumatra Activate: Any Joint or Commonwealth HQ. Logistic Value: 4 Contions: Only Commonwealth units may be activated. OC: 2 EC: 4 Message from Allies: |
| 6 | 12/24/2025 10:17:00 AM | Jan-Apr 1942 | Japanese | 63 | 2 | Operations |
#63: 2 / Kamikaze Attack Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event. OC: 4 EC: 0 Message from Japanese: |
| 5 | 12/24/2025 10:14:00 AM | Jan-Apr 1942 | Allies | 7 | 2 | Event |
#7: 2 / Vinegar' Joe Stilwell: Burma Offensive Activate: SEAC HQ only. Logistic Value: 4 Conditions: May only activate air and ground units. Merrill's Marauders: During any ground combat in any battles initiated by this Offensive, the Allied player adds 2 to all Allied ground combat die rolls for the duration of this Offensive due to the assistance of the 5307th Composite Group. Remove from play if used as an event. OC: 2 EC: 4 Message from Allies: |
| 4 | 12/24/2025 10:06:00 AM | Jan-Apr 1942 | Japanese | 47 | 3 | Event |
#47: 3 / VADM Kondo: Conquest of the Dutch East Indies Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive. OC: 5 EC: 7 Message from Japanese: |
| 2 | 12/19/2025 7:03:00 AM | Jan-Apr 1942 | Allies | 4 | 1 | Event |
#4: 1 / Arcadia Conference This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: The Allied player receives the ABDA HQ, which is place in any in supply port in Java, Borneo, Sumatra or Celebes. If no such port is available this HQ is removed from play for the remained of the game. Remove from play if used as an event. OC: 1 EC: 0 Message from Allies: 선 압따 사용합니다. |
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