Warhorse Simulations

Automated Card Tracking System: Home

Empire of the Sun: david lim's Game Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
180 12/12/2025 1:10:00 PM May-Aug 1944 Japanese 50 3 Operations #50: 3 / Ha-Go: Burma Offensive
Activation: South or South Seas HQs only. Logistic Value: 6 Conditions: Only air and ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
179 12/12/2025 1:03:00 PM May-Aug 1944 Allies 59 1 Operations #59: 1 / Ultra Information: Japanese Burma Operation is penetrated
Intelligence: Intercept. Draw one Strategy Card.

OC: 1 EC: 0

Message from Allies:
174 12/12/2025 12:26:00 PM Jan-Apr 1944 Japanese 9 3 Event #9: 3 / Rear Admiral Matami Ugaki: Seizure of Hawaiian Islands
Activation: Any HQ. Logistic Value: 6 Conditions: Maximum 1 ground (any size) unit may be activated. Bonus: Naval units for both sides may move up to 21 hexes.

OC: 5 EC: 7

Message from Japanese:
173 12/12/2025 12:07:00 PM Jan-Apr 1944 Allies 38 2 Operations #38: 2 / Operation Tarzan: Burma Offensive
Activate: Any HQ. Logistic Value: 4 Conditions: The Allied player may only activate ground and air units, of which one must be a Chinese Army unit IF there is one on the map and in HQ range. If no such unit is available, this requirement is ignored.

OC: 2 EC: 4

Message from Allies:
172 12/12/2025 12:06:00 PM Jan-Apr 1944 Japanese 52 3 Operations #52: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
170 12/12/2025 12:04:00 PM Jan-Apr 1944 Japanese 82 3 Operations #82: 3 / Indian Worker's Strike
Move the India Status marker one box toward India Revolts, if already in India Revolts box there is no additional effect. Bonus: The Allies lose 1 ground replacement step next game turn and any other ground replacement steps available during the next game turn can only be used for non-Commonwealth ground units.

OC: 5 EC: 0

Message from Japanese:
169 12/12/2025 11:51:00 AM Jan-Apr 1944 Allies 60 3 Operations #60: 3 / 20th Bomber Command: B29 Raids from China
Randomly remove one card from the Japanese hand if a B29 air unit is located in the China air unit box. Remove from play if used as an event.

OC: 3 EC: 0

Message from Allies:
167 12/12/2025 11:23:00 AM Jan-Apr 1944 Allies 74 3 card as Event #74: 3 / Operation Iceberg: Okinawa Invasion
Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4 Conditions: An Allied ground unit must make an amphibious move to a hex within 10 hexes of Tokyo or this card may only be used as an OC.

OC: 3 EC: 5

Message from Allies:
166 12/12/2025 11:18:00 AM Jan-Apr 1944 Japanese 17 2 Operations #17: 2 / Japanese Counterattack at Savo Island
Activation: Any HQ. Logistic Value: 3 Intelligence: Intercept. Conditions: Either air or naval units may be activated, but not both. Japanese Night Fighting Advantage: Japanese CA, CL and APD naval units have 2 added to their attack strength for all battles fought during the current Offensive. Draw one Strategy Card.

OC: 4 EC: 0

Message from Japanese:
165 12/12/2025 11:00:00 AM Jan-Apr 1944 Allies 69 3 Event #69: 3 / S-Day: Invasion of Luzon
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Bonus: If the 11th Airborne Division is on an airfield, not activated, with ANY in supply US air unit, the 11th Airborne division can be placed on any unoccupied hex that is not in an unneutralized Japanese air ZOI and is within the extended range/normal LRB (including B29) range of the air unit that it is stacked with.

OC: 3 EC: 5

Message from Allies:
164 12/12/2025 10:47:00 AM Jan-Apr 1944 Allies 28 2 Event #28: 2 / Operation Chronicle: Woodlark Island Operation
Actiavte: Any HQ. Logistic Value: 3 Bonus: If ground units are landed on an unoccupied one hex island, prior to ANY reaction place an Allied control marker on all adjacent unoccupied one hex islands.

OC: 2 EC: 4

Message from Allies:
163 12/12/2025 10:43:00 AM Jan-Apr 1944 Japanese 32 3 Operations #32: 3 / Operation I-Go: Air Offensive
Acitvation: Any HQ. Logistic Value: 4 Conditions: Only air units may be activated. Air Shuttle: The Japanese gain a +1 die roll modification during air-naval combat if the battle is within 6 hexes of an inactive Japanese CV or CVL naval unit.

OC: 5 EC: 7

Message from Japanese:
162 12/12/2025 10:21:00 AM Jan-Apr 1944 Allies 71 2 Event #71: 2 / Victor Plans: MacArthur Liberates The Philippines
Activate: Any HQ. Logistic Value: 6 if SW Pac HQ, for all others: 4

OC: 2 EC: 4

Message from Allies:
160 12/12/2025 10:19:00 AM Jan-Apr 1944 Japanese 11 2 Event #11: 2 / US/British Second Front Conference - Germany First: US Inter-Service Rivalry
Flip the US Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivalry is already in effect. Draw one Strategy Card.

OC: 4 EC: 0

Message from Japanese:
159 12/12/2025 10:07:00 AM Jan-Apr 1944 Allies 63 3 Event #63: 3 / Operation Stalemate: Invasion of Pelelu and Ulithi
Activate: Any HQ. Logistic Value: 6 if US Central Pac HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
158 12/12/2025 10:03:00 AM Jan-Apr 1944 Japanese 11 2 o hand #11: 2 / US/British Second Front Conference - Germany First: US Inter-Service Rivalry

Message from Japanese:
157 12/12/2025 10:02:00 AM Jan-Apr 1944 Japanese 6 2 #6: 2 / China Operation: Doolittle Raid Reprisal
OC: 4 EC: 0

Message from Japanese:
156 12/12/2025 10:01:00 AM Jan-Apr 1944 Japanese 33 2 card as Event #33: 2 / Imperial Intervention
This event ends a Japanese inter-service rivalry. Flip the Japanese Inter-Service Rivalry marker to its Strategic Agreement side. If the Japanese Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Japanese have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play).

OC: 4 EC: 0

Message from Japanese:
154 12/12/2025 10:00:00 AM Jan-Apr 1944 Allies 43 1 Event #43: 1 / Japanese Army/Navy Dispute
Flip the Japanese Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivarly is already in effect. Draw one Strategy Card.

OC: 1 EC: 0

Message from Allies:
148 12/12/2025 9:50:00 AM Sep-Dec 1943 Japanese 29 3 Operations #29: 3 / Combined Fleet: Battle of Santa Cruz
Activation: Any HQ. Logistic Value: 4 Conditions: Only air and naval units may be activated. Effective Aerial Torpedo Tactics: Increase Japanese aircraft carrier naval units attack strength by 2 for the duration of the Offensive.

OC: 5 EC: 7

Message from Japanese:
147 12/12/2025 9:47:00 AM Sep-Dec 1943 Japanese 56 3 Operations #56: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
146 12/12/2025 9:40:00 AM Sep-Dec 1943 Allies 12 2 Operations #12: 2 / Commander Rochefort: HYPO Success - JN25 Code break
Intelligence: Ambush. Bonus: During all battles of this Offensive, the Allied player achieves a critical hit result on all modified air-naval combat die rolls of 9 or greater. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
144 12/12/2025 9:39:00 AM Sep-Dec 1943 Japanese 80 2 Event #80: 2 / Submarine Launched Air Attack on the Panama Canal: I-400
Allied Reinforcements for the next game turn are delayed. Place those reinforcements in the delay box when they arrive. If reinforcements are already delayed, there are no additional effects. Place the Panama Canal Attack marker on the game turn track as a reminder. Draw one Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
143 12/12/2025 9:35:00 AM Sep-Dec 1943 Allies 22 2 Operations #22: 2 / Orde Wingate: Chindits
Cancel the activation of one Japanese ground unit that activated in Burma or Northern India (Allied player's choice). Place the deactivated unit back in its starting hex. 77 SF Bde: The Allies gain the 77 Special Forces Brigade as a reinforcement during the next game turn (it cannot be delayed). Place the unit on the game turn track as a reminder. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
142 12/12/2025 9:34:00 AM Sep-Dec 1943 Japanese 30 3 Event #30: 3 / Flight Instructors: Japanese Improve Training and Maintenance.
3 Air Replacements: The Japanese player receives 3 air replacement steps that may be used immediately or recorded as replacement steps for future use. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
139 12/12/2025 9:24:00 AM Sep-Dec 1943 Japanese 69 1 Event #69: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
138 12/12/2025 9:23:00 AM Sep-Dec 1943 Allies 49 1 Operations #49: 1 / Roosevelt Threatens Chungking: Chinese Army Offensive
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
137 12/12/2025 9:19:00 AM Sep-Dec 1943 Japanese 44 3 Event #44: 3 / Tokyo Express: Bougainville Reinforcements
Activation: Any HQ. Logistic Value: 4 Bonus: The Japanese temporarily gain 2 ASPs that can be used for the duration of this Offensive. Place the Tokyo Express marker in any Japanese controlled hex. See Emergency Supply Routes for the use of this marker.

OC: 5 EC: 7

Message from Japanese:
136 12/12/2025 9:03:00 AM Sep-Dec 1943 Allies 65 3 Event #65: 3 / MacArthur "moral obligation": US Invades Philippines
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Conditions: This card may only be played as an event if at least one battle hex is declared in a Philippine hex. Bonus: This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Remove from play if used as an event.

OC: 3 EC: 5

Message from Allies:
135 12/6/2025 10:57:00 AM Sep-Dec 1943 Japanese 58 3 Event #58: 3 / Western Force: Conquest of Sumatra
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
133 12/6/2025 10:54:00 AM Sep-Dec 1943 Japanese 27 1 Event #27: 1 / Submarine Attack: I-19 sinks the Wasp
Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Lose one naval step* 5-7: Lose two naval steps* 8-9: No Effect. *Japanese choice; can eliminate a unit. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
131 12/6/2025 10:44:00 AM Sep-Dec 1943 Japanese 49 1 Event #49: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
130 12/6/2025 10:41:00 AM Sep-Dec 1943 Allies 62 3 Event #62: 3 / Operation King II: A-Day - "I Have Returned" Invasion of Leyte
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Conditions: may only be played as an event if at least one battle hex is declared in a Philippine hex. Remove from play if used as an event.

OC: 3 EC: 5

Message from Allies:
129 12/6/2025 10:38:00 AM Sep-Dec 1943 Japanese 60 3 Event #60: 3 / East Force: Conquest of Celebes
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
128 12/6/2025 10:32:00 AM Sep-Dec 1943 Allies 6 3 Event #6: 3 / Doolittle Raid: US Bombers Attack Japan
Increase US Political Will by one. The play of this event is the pre-condition for Japanese card number 6: Doolittle Raid Reprisal. Place the Doolittle Raid marker on the game turn track as a reminder. Remove from play if use as an event.

OC: 3 EC: 0

Message from Allies:
122 12/6/2025 10:14:00 AM May-Aug 1943 Japanese 5 2 Operations #5: 2 / Japanese Aircraft Production Efficiency: War Crime
2 Air Replacements: The Japanese receive 2 air replacement steps. These steps may be used immediately or recorded as replacement steps for future use. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
121 12/6/2025 9:57:00 AM May-Aug 1943 Allies 38 2 Operations #38: 2 / Operation Tarzan: Burma Offensive
Activate: Any HQ. Logistic Value: 4 Conditions: The Allied player may only activate ground and air units, of which one must be a Chinese Army unit IF there is one on the map and in HQ range. If no such unit is available, this requirement is ignored.

OC: 2 EC: 4

Message from Allies:
120 12/6/2025 9:57:00 AM May-Aug 1943 Japanese 46 3 Operations #46: 3 / Operation A-Go: Battle of the Philippine Sea
Activation: Any HQ. Logistic Value: 5 if Combined Fleet HQ, otherwise: 4. Intelligence: Intercept. Tactical Wire Intercepts: Allied carrier units have their defense values increased by two for the duration of the Offensive. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
119 12/6/2025 9:47:00 AM May-Aug 1943 Allies 15 2 Operations #15: 2 / Heroic Repair: Emergency Battle Repairs
2 Naval Replacements: The Allies gain two US naval replacements that must be used immediately. Unused replacements are lost. If the Allied Player brings a naval unit from the eliminated pile back into the game it is placed within range of a US or Joint HQ, in any friendly, in supply port.

OC: 2 EC: 0

Message from Allies:
118 12/6/2025 9:46:00 AM May-Aug 1943 Allies 66 2 Event #66: 2 / WAR IN EUROPE: Major Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 2 1944: 3 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
117 12/6/2025 9:45:00 AM May-Aug 1943 Japanese 78 1 Event #78: 1 / Tainan Air Unit: Reinforcement
The Japanese player receives the Tainan Air Unit. This unit may be placed on any friendly, in supply, airfield that is within range of an in supply Japanese HQ. Remove from play if used as an event.

OC: 3 EC: 0

Message from Japanese:
116 12/6/2025 9:38:00 AM May-Aug 1943 Allies 34 2 Operations #34: 2 / Operation Culverin: Invasion of Sumatra
Activate: Any Joint or Commonwealth HQ. Logistic Value: 4 Contions: Only Commonwealth units may be activated.

OC: 2 EC: 4

Message from Allies:
114 12/6/2025 9:34:00 AM May-Aug 1943 Allies 30 2 card as Operations #30: 2 / Operation Sandcrab-Cottage: Recapture of Attu and Kiska
Activate: Any HQ. Logistic Value: 4 Conditions: If there is at least one Japanese occupied Aleutian Island hex(hexes 4600 to 5100 inclusive) this event MUST be played as an event to declare a minimum of one battle hex against a Japanese occupied Aleutian Island hex OR this card must be discarded. If there is no Japanese occupied Aleutian Island hex this event may be played as an OC. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
111 12/6/2025 9:28:00 AM May-Aug 1943 Japanese 83 2 Event #83: 2 / Invasion of Java: Battle of the Java Sea
Activation: South HQ only Logistic Value: 4 Long Lance Torpedoes: Japanese CA naval units add 2 to their attack strengths for the duration of this offensive.

OC: 4 EC: 6

Message from Japanese:
110 12/6/2025 9:19:00 AM May-Aug 1943 Allies 20 1 Event #20: 1 / Halsey Replaces Ghormley: Offensive Spirit
Activation: Halsey South HQ only. Logistic Value: 4 Conditions: If the Ghormley South HQ is in play, remove it and place Halsey HQ in its location. If it is not yet in play, it is removed from the game and the Halsey South HQ is brought into play and placed in any friendly in supply port. Remove from play if used as an event.

OC: 1 EC: 3

Message from Allies:
108 12/5/2025 5:52:00 AM May-Aug 1943 Japanese 63 2 Operations #63: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
* 3014 (Samar/Leyte) : Comb Fleet HQ (Yam) (Agreement) Activates.
* 3813 (Saipan/Tinian) : CA Takao Activates.
* 4021 (Rabaul) : 31st Army Activates.
* 2616 (Tarakan): 8 AD moves to 2620 (Makassar)
* 2620 (Makassar): 8 AD moves to 2616 (Tarakan)
* 2915 (Davao) : 23 AF Activates.
* 2616 (Tarakan) : 8 AD Activates.
* 4021 (Rabaul) : 31st Army Deactivates.
* 3823 (Port Moresby) : 35th Army Activates.
* 2018 (Batavia) : 2 SN Bde Activates.
106 11/21/2025 1:04:00 PM May-Aug 1943 Allies 79 3 Operations #79: 3 / Soviets Invade Manchuria
Manchuria: If Tojo has resigned, then this card MUST be played as an event, otherwise it can only be played as an OC. If played as the event the Japanese permanently lose two Resource Hexes (3302 and 3303). Place a Soviet Flag in each hex to denote Allied control that counts for Progress of the War. Bonus: If China has not surrendered, move the China marker two boxes toward or into the Stable Front box.. RESHUFFLE: If played as an OC or discarded, place this card back in the deck and reshuffle the deck at the end of the game turn. If played as the event, permanently remove this card from the deck and do NOT reshuffle. This card may not be played as a Future Offensive.

OC: 3 EC: 0

NOTE: Deck will be reshuffled before next deal.Message from Allies:
102 11/21/2025 11:53:00 AM Jan-Apr 1943 Allies 37 3 Event #37: 3 / Operation Galvanic: Gilbert Islands Invasion
Activate: Any HQ. Logistic Value: 6 Intelligence: Surprise Attack. Conditions: Only one ground unit (any size) may be activated during this Offensive. Banzai Charge: For the duration of this Offensive if ground combat occurs in a one hex island, the Allies add 2 to their ground combat die roll.

OC: 3 EC: 0

Message from Allies:
101 11/21/2025 11:49:00 AM Jan-Apr 1943 Allies 13 3 card as Event #13: 3 / Operation Watchtower: Guadalcanal Invasion
Activation: Any HQ. Logistic Value: 5 Intelligence: Surprise Attack Conditions: A maximum of one ground unit may be activated for this Offensive.

OC: 3 EC: 0

Message from Allies:
100 11/21/2025 11:41:00 AM Jan-Apr 1943 Japanese 42 3 Operations #42: 3 / Ichi-Go: China Offensive
Move the China marker one box to the left toward Government Collaped box. If moved into the Government Collapsed box China surrenders immediately. Remove from play if use as an event.

OC: 5 EC: 0

Message from Japanese:
99 11/21/2025 11:32:00 AM Jan-Apr 1943 Allies 57 2 Operations #57: 2 / Axiom: British Amphibious Rangoon-Singapore Operation.
Activate: Any Commonwealth or Joint HQ. Logistic Value: 5 Conditions: Only Commonwealth and Chinese units plus US air units may be activated.

OC: 2 EC: 4

Message from Allies:
97 11/21/2025 11:24:00 AM Jan-Apr 1943 Japanese 24 1 Event #24: 1 / Submarine Attack
Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
96 11/21/2025 11:08:00 AM Jan-Apr 1943 Allies 72 2 Event #72: 2 / Halsey: Carrier Raids on Japan
Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4. Bonus: If during the offensive a US carrier naval unit declares a battle in a Japanese Island hex, unless the Japanese immediately play a weather card, the Allies randomly remove one card from the Japanese hand.

OC: 2 EC: 4

Message from Allies:
95 11/21/2025 11:08:00 AM Jan-Apr 1943 Allies 72 2 o hand #72: 2 / Halsey: Carrier Raids on Japan

Message from Allies:
94 11/21/2025 11:05:00 AM Jan-Apr 1943 Allies 72 2 Event #72: 2 / Halsey: Carrier Raids on Japan
Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4. Bonus: If during the offensive a US carrier naval unit declares a battle in a Japanese Island hex, unless the Japanese immediately play a weather card, the Allies randomly remove one card from the Japanese hand.

OC: 2 EC: 4

Message from Allies:
93 11/21/2025 11:01:00 AM Jan-Apr 1943 Japanese 77 3 Event #77: 3 / Fuel Shortage: Japanese re-deploy fleet
Due to fuel shortages the Japanese player may move the Combined Fleet HQ and up to 4 naval units of any type from their current location to any port hex which is within 3 hexes of a resource space. The movement of the HQ and naval units may not enter an unneutralized Allied air ZOI.

OC: 5 EC: 0

Message from Japanese:
92 11/21/2025 10:59:00 AM Jan-Apr 1943 Allies 39 2 Event #39: 2 / Sextant Conference: Burma Road
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: In addition the Allied player immediately receives 3 Chinese ground and 1 Allied air replacement steps that must be used immediately (cannot be saved) on in supply units. Allied air units can be in the air units in China box. In addition, the Allies may immediately construct the Jarhat Trans Route for no cost. If Jarhat already constructed then either Ledo or Imphal may be constructed. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
90 11/21/2025 10:58:00 AM Jan-Apr 1943 Japanese 55 3 Event #55: 3 / WAR IN EUROPE: Major Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 3 1943: 2 1944: 1 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
89 11/21/2025 10:51:00 AM Jan-Apr 1943 Allies 82 2 Operations #82: 2 / China Offensive: Battle of Changsa-Hengyang
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect.

OC: 2 EC: 0

Message from Allies:
88 11/21/2025 10:48:00 AM Jan-Apr 1943 Japanese 75 1 Operations #75: 1 / Submarine Attack
During an offensive before the beginning of the combat phase against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
87 11/21/2025 10:46:00 AM Jan-Apr 1943 Allies 16 1 Event #16: 1 / Makin Island Raid: US Raiders
One Japanese air unit (Allied Player's choice) that is on a non-Japanese Islands hex within the range of a US HQ is reduced one step, even if this would eliminate the air unit. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
86 11/21/2025 10:43:00 AM Jan-Apr 1943 Japanese 76 2 Operations #76: 2 / Operation Tsurugi: Japan Attacks a B29 Base with Giretsu Airborne unit
Activation: Any HQ Logistics Value: 1 Conditions: Any air or naval units may be activated, but only one brigade size ground unit may be activated. Bonus: If the Allied player has a B29 LRB unit within 8 hexes of Tokyo (3706) or in the China Air units box, the Japanese player rolls a die. On a die roll of: 0-4: Lose one B29 Air step* 5-9: No Effect *Japanese choice Remove from play if used as an event.

OC: 4 EC: 6

Message from Japanese:
85 11/21/2025 10:38:00 AM Jan-Apr 1943 Allies 71 2 Event #71: 2 / Victor Plans: MacArthur Liberates The Philippines
Activate: Any HQ. Logistic Value: 6 if SW Pac HQ, for all others: 4

OC: 2 EC: 4

Message from Allies:
84 11/21/2025 10:36:00 AM Jan-Apr 1943 Allies 57 2 o hand #57: 2 / Axiom: British Amphibious Rangoon-Singapore Operation.

Message from Allies:
83 11/21/2025 10:34:00 AM Jan-Apr 1943 Allies 57 2 Event #57: 2 / Axiom: British Amphibious Rangoon-Singapore Operation.
Activate: Any Commonwealth or Joint HQ. Logistic Value: 5 Conditions: Only Commonwealth and Chinese units plus US air units may be activated.

OC: 2 EC: 4

Message from Allies:
82 11/21/2025 10:28:00 AM Jan-Apr 1943 Japanese 8 3 Operations #8: 3 / Operation C: Indian Ocean Raid
Activate: Any HQ. Logistic Value: 4 Conditions: May activate only Naval units. Bonus: Add 1 to all Japanese air-naval battle die rolls if any Commonwealth naval units are present in the battle.

OC: 5 EC: 7

Message from Japanese:
81 11/21/2025 10:28:00 AM Jan-Apr 1943 Japanese 76 2 o hand #76: 2 / Operation Tsurugi: Japan Attacks a B29 Base with Giretsu Airborne unit

Message from Japanese:
80 11/21/2025 10:26:00 AM Jan-Apr 1943 Japanese 76 2 Operations #76: 2 / Operation Tsurugi: Japan Attacks a B29 Base with Giretsu Airborne unit
Activation: Any HQ Logistics Value: 1 Conditions: Any air or naval units may be activated, but only one brigade size ground unit may be activated. Bonus: If the Allied player has a B29 LRB unit within 8 hexes of Tokyo (3706) or in the China Air units box, the Japanese player rolls a die. On a die roll of: 0-4: Lose one B29 Air step* 5-9: No Effect *Japanese choice Remove from play if used as an event.

OC: 4 EC: 6

Message from Japanese:
78 11/21/2025 10:24:00 AM Jan-Apr 1943 Allies 23 2 Event #23: 2 / PT Boats
Flip the Japanese ASP marker to its No Barges side. If Japanese Barges are not currently in play (Japanese card 73) that event is permanently superseded. Place the PT Boat marker on the game turn track as a reminder. Draw one Strategy Card. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
73 11/21/2025 10:13:00 AM Sep-Dec 1942 Japanese 39 2 Operations #39: 2 / Subhas Chandra Bose: Pro-Japanese Indian Army
2 Ground Replacements: The Japanese gain two ground replacement steps that must be used immediately. The recipent ground unit must be within 3 hexes of Rangoon (2008) to receive the replacement. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
72 11/21/2025 10:05:00 AM Sep-Dec 1942 Allies 8 1 Operations #8: 1 / Australian Coast Watchers
Intelligence: Intercept. Conditions: Can only be played if Japanese air or naval units are activated for the current Offensive. Draw one Strategy Card. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
71 11/21/2025 10:04:00 AM Sep-Dec 1942 Japanese 71 3 Event #71: 3 / High Altitude Interceptors
2 Air Replacements: The Japanese receive 2 air replacement steps. These steps may be used immediately or recorded as replacement steps for future use. Bonus: Add +1 to Strategic bombing die rolls until the Allies control a supply eligible airbase within 5 hexes of Tokyo. Place the High Altitude Interceptors marker on the game turn track as a reminder. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
70 11/21/2025 9:47:00 AM Sep-Dec 1942 Allies 79 3 Operations #79: 3 / Soviets Invade Manchuria
Manchuria: If Tojo has resigned, then this card MUST be played as an event, otherwise it can only be played as an OC. If played as the event the Japanese permanently lose two Resource Hexes (3302 and 3303). Place a Soviet Flag in each hex to denote Allied control that counts for Progress of the War. Bonus: If China has not surrendered, move the China marker two boxes toward or into the Stable Front box.. RESHUFFLE: If played as an OC or discarded, place this card back in the deck and reshuffle the deck at the end of the game turn. If played as the event, permanently remove this card from the deck and do NOT reshuffle. This card may not be played as a Future Offensive.

OC: 3 EC: 0

NOTE: Deck will be reshuffled before next deal.Message from Allies:
69 11/21/2025 9:45:00 AM Sep-Dec 1942 Japanese 53 3 Operations #53: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
68 11/21/2025 9:34:00 AM Sep-Dec 1942 Allies 51 2 Event #51: 2 / Chenault: 14th Air Force Offensive
Activate: Any HQ. Logistic Value: 4 Condtions: Only air units may be activated. Bonus: The Allied player receives the non-LRB 14th AF air unit in any friendly, in supply airbase in North India or in the China air unit box. If neither of those locations is available, then bring the air unit into any friendly in supply airbase. If the US AVG air unit is in play, immediately remove it from the game. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
67 11/21/2025 9:32:00 AM Sep-Dec 1942 Japanese 31 3 Event #31: 3 / New Operation Plan: Island Fortifications
The Japanese player gains a +1 ground combat die roll modification for the remainder of the game in any battle that occurs on a one hex island. Place the Japanese +1 Defensive Doctrine marker on the game turn track as a remainder. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
66 11/21/2025 9:30:00 AM Sep-Dec 1942 Allies 3 1 Operations #3: 1 / Prime Minister Curtin
2 Ground replacements: The Australians get two ground replacements that must be used immediately to bring Australian ground units from reduced to full strength, or from the eliminated plie to reduced strength or full strength, which are placed in any friendly Australian port. Any unused replacements are forfeit. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
65 11/21/2025 9:26:00 AM Sep-Dec 1942 Japanese 65 1 Operations #65: 1 / Yamato Suicide Run
Activation: Any HQ Intelligence: Intercept Logistic Value: One more (+1) than Allied OC value. Conditions: Only air and naval units may be activated. During Post Battle Movement, if the Yamato naval unit is on the map it must be reduced one step, wether it participates in a battle or not. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
64 11/21/2025 9:19:00 AM Sep-Dec 1942 Allies 60 3 Operations #60: 3 / 20th Bomber Command: B29 Raids from China
Randomly remove one card from the Japanese hand if a B29 air unit is located in the China air unit box. Remove from play if used as an event.

OC: 3 EC: 0

Message from Allies:
62 11/21/2025 9:17:00 AM Sep-Dec 1942 Allies 68 1 Event #68: 1 / Submarine Attack: Archerfish sinks Shinano
Play during an Offensive after combat against any active Japanese naval units or against any active Japanese naval unit if no battle hexes are declared during the Offensive. On a die roll of: 0-7: Japanese lose one naval step (Allies chooses, can eliminated a unit). 8-9: No Effect. Draw one Strategy Card. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
61 11/21/2025 9:13:00 AM Sep-Dec 1942 Japanese 14 3 Event #14: 3 / Operation MO: Battle of the Coral Sea
Activation: Any HQ. Logistic Value: 5 Condtions: Only one ground unit (of any size) may be activated. Fortuitous Rain Squalls: Japanese CV (not CVL) naval units have their defense strength increased by 2 for the duration of the Offensive.

OC: 5 EC: 7

Message from Japanese:
* 2212 (Saigon) : South HQ (Agreement) Activates.
* 2014 (Kuantan) : 38th Army Activates.
* 3407 (Kure) : BB Yamato Activates.
* 1813 (Medan) : 2 AD Activates.
* 1813 (Medan) : 2 AD Deactivates.
* 2616 (Tarakan) : 7 AD Activates.
* 1813 (Medan) : 2 AD Activates.
* 1813 (Medan) : [19th Army] Activates.
* 1916 (Palembang) : [17th Army] Activates.
57 11/11/2025 9:32:00 PM Sep-Dec 1942 Allies 31 3 Operations #31: 3 / Black Day: US New Guinea Air Offensive
Activate: Any HQ. Logistic Value: 6 Conditions: Only air units may be activated.

OC: 3 EC: 5

Message from Allies:
55 11/11/2025 4:23:00 AM Sep-Dec 1942 Japanese 7 2 Event #7: 2 / US Joint Staff Debate: US Inter-Service Rivalry
Flip the US Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivalry is already in effect. Draw one Strategy Card.

OC: 4 EC: 0

Message from Japanese:
53 11/7/2025 11:52:00 AM Sep-Dec 1942 Allies 9 3 Operations #9: 3 / Olympic and Coronet: the Invasion of Japan
Activate: US SW or Central Pacific HQs only. Logistic Value: 12 Conditions: In order for this card to be played as an event at least one Japanese Islands hex must be declared a battle hex and the potential for a ground combat must exist in the designated Japanese Islands battle hex. Bonus: The Allies temporarily gain 4 ASPs that can be used for the duration of this Offensive.

OC: 3 EC: 5

Message from Allies:
48 11/7/2025 11:39:00 AM May-Aug 1942 Japanese 4 1 Operations #4: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
47 11/7/2025 11:37:00 AM May-Aug 1942 Allies 30 2 Operations #30: 2 / Operation Sandcrab-Cottage: Recapture of Attu and Kiska
Activate: Any HQ. Logistic Value: 4 Conditions: If there is at least one Japanese occupied Aleutian Island hex(hexes 4600 to 5100 inclusive) this event MUST be played as an event to declare a minimum of one battle hex against a Japanese occupied Aleutian Island hex OR this card must be discarded. If there is no Japanese occupied Aleutian Island hex this event may be played as an OC. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
46 11/7/2025 11:36:00 AM May-Aug 1942 Japanese 26 2 Operations #26: 2 / Chiang Kai-shek: Anti Communist Offensive
Move the China marker one box to the left toward Government Collaped box. If moved into the Government Collapsed box China surrenders immediately. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
45 11/7/2025 11:35:00 AM May-Aug 1942 Japanese 4 1 o hand #4: 1 / JN25 Code Change

Message from Japanese:
44 11/7/2025 11:34:00 AM May-Aug 1942 Japanese 4 1 Operations #4: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
42 11/7/2025 11:30:00 AM May-Aug 1942 Allies 47 2 Event #47: 2 / WAR IN EUROPE: Major Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 2 1944: 3 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
41 11/7/2025 11:25:00 AM May-Aug 1942 Japanese 45 3 Operations #45: 3 / Operation Sho-Go
Activation: Any HQ. Logistic Value: 5 if Combined Fleet HQ, otherwise: 4. Intelligence: Intercept. Bonus: If a Kamikaze attack reaction card is played in conjunction with this card, increase the effect of the Kamikaze reaction card by one additional Allied naval step loss in one battle. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
40 11/7/2025 11:12:00 AM May-Aug 1942 Japanese 66 2 Operations #66: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
37 11/7/2025 11:06:00 AM May-Aug 1942 Allies 1 1 Event #1: 1 / Bataan Death March: Atrocity
Increase US Political Will by one if the Japanese control Manila (2813). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
35 11/7/2025 11:05:00 AM May-Aug 1942 Japanese 57 3 card as Event #57: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
34 11/7/2025 11:00:00 AM May-Aug 1942 Allies 76 2 Event #76: 2 / Oboe: Australians Invade Borneo
Activate: Any HQ. Logistic Value: 5 Conditions: Any nationality air and naval units may be activated, but only Australian ground units may be activated.

OC: 2 EC: 4

Message from Allies:
33 11/7/2025 10:53:00 AM May-Aug 1942 Japanese 40 3 Event #40: 3 / Operation U-Go: Burma Offensive
Acivation: Any HQ. Logistic Value: 4 Conditions: Only Air and Ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
3 / Operation U-Go: Burma Offensive
32 11/7/2025 10:46:00 AM May-Aug 1942 Allies 76 2 o hand #76: 2 / Oboe: Australians Invade Borneo

Message from Allies:
31 11/7/2025 10:45:00 AM May-Aug 1942 Allies 36 3 #36: 3 / Operation Cherry Blossom: Bougainville Landing
OC: 3 EC: 5

Message from Allies:
30 11/7/2025 10:44:00 AM May-Aug 1942 Allies 10 1 card as Event #10: 1 / General Douglas MacArthur: Pacific First Strategy
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Allies have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
29 11/7/2025 10:44:00 AM May-Aug 1942 Allies 36 3 o hand #36: 3 / Operation Cherry Blossom: Bougainville Landing

Message from Allies:

Next 100 entries

Copyright 2005 Warhorse Simulations